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Mortal Komback: Week #2
Round 2: Fight! Our 2nd week... 2 more years and MKDA is here! -- Click here for more...
 
Saturday, November 16 2002

Official Guide - Hidden Characters - Konffis Checklist - Fatality
Posted at 2:25 PM -- Eastern time - By Albert Severino

BradyGames released the official strategy guide for MK Deadly Alliance: for a preview to it's content please, click here and some PDF files including a page information on Scorpion. Midway also made available a Konffis Checklist on their Deadly Alliance section, which is a PDF downloadable file as well. Following the strategy guide release, the guys at MK5.org made a news post about two of the hidden characters in the game, if you want to know their backstories, names and how they look, please, head on over their website.

As if this weren't enough, GameSpot Complete has the Scorpion fatality in a great video with a full fight before it. Keep in mind that by "Complete" it means you have to pay some money before watching this. Enjoy!

Thursday, November 07 2002

GameSpot Video Interviewes Ed Boon!
Posted at 12:55 AM -- Eastern time - By Albert Severino

GameSpot has just released a video interview with the master mind behind Mortal Kombat: Deadly Alliance, Ed Boon. This is a must-see one, with tons of information and explanations on the new modes, like The Kript, Konquest Mode, etc. If you are a GameSpot Complete member make some space and download a 215 MB file which by the way, holds the interview. Otherwise, just watch the streaming version that cost only free dollars ;). Click here and choose!

Saturday, November 02 2002

Interview With Ed Boon - Why Not Tekken, Soul Calibur or Virtua Fighter?
Posted at 9:30 AM -- Eastern time - By Albert Severino

Computer And Video Games hosted an interview with Ed Boon, MK Co-Creator. Interesting questions are answered here, like "why MKDA has more to offer than Tekken, Soul Calibur and Virtua Fighter", "character Fatalities", "Konffis", "Konquest Mode", along with many other interesting questions answered by Boon him self! Click here to read it.

Friday, November 01 2002

Midway Issues MK: Deadly Alliance Press Release
Posted at 11:15 AM -- Eastern time - By Albert Severino

Mortal Kombat Fans Everywhere Prepare for Highly Anticipated Launch of Mortal Kombat: Deadly Alliance on November 22 - Fatality Friday

Midway Dubs Nov. 22 Fatality Friday for Street Date of Next-Generation Iteration in the Million-Selling Mortal Kombat Franchise

CHICAGO - October 31, 2002 - Midway Games Inc. (NYSE: MWY), a leading software industry publisher and developer, names Nov. 22, 2002, as 'Fatality Friday' to signify the day Mortal Kombat®: Deadly AllianceTM is available for the PlayStation®2 computer entertainment system, the XboxTM video game system from Microsoft, Nintendo GameCubeTM and Game Boy® Advance.

Mortal Kombat: Deadly Alliance delivers the highly acclaimed series to the next-generation consoles with a lethal dose of unparalleled brutality, supernatural mystique and a reinvented fighting system. Beginning the next chapter in the battle of good versus evil, two powerful sorcerers - Shang Tsung™ and Quan Chi™ - join forces to deliver unrivaled fighting action in their quest for supreme mortality.

"'Fatality Friday' is the official street date of the much-anticipated next-generation version of Mortal Kombat," said Helene Sheeler, vice president of marketing, Midway. "Mortal Kombat: Deadly Alliance is poised to shock the world and awaken the fighting game genre, with an all-new fighting system and gory fatalities."

In the game, players engage in hand-to-hand and special-weapon combat, executing secret moves and combinations with new fatalities and deadly body blows. Lethal new warriors are added to the mix along with the return of Mortal Kombat classics -- Scorpion™, Raiden™, Sub-Zero™ and Sonya Blade™. Hyper-realistic, Mortal Kombat: Deadly Alliance features progressive physical damage that allows players to view the inevitable demise of their opponents while utilizing three unique fighting styles for each warrior, creating nearly unlimited fighting possibilities.

Adding to the punishing action in Mortal Kombat: Deadly Alliance is Arista Records' Adema, which has recorded a hard-driving, heavy, yet melodic, modern rock theme song titled "Immortal," done exclusively for this new Mortal Kombat videogame and featured as the lead track in the follow-up EP to its self-titled debut album. The album is in stores now. "Immortal" was made available on radio Oct. 14 while the music video for the track began airing on MTV2's Extreme Rock on the same date and is currently live on www.MTV.com.

Mortal Kombat: Deadly Alliance's DVD content will include the "Immortal" song and music video. Also featured in the DVD section is the history of Mortal Kombat and behind-the-scenes interviews with the game's development team.

Mortal Kombat: Deadly Alliance marks the next chapter in the Mortal Kombat series with an all-new engine delivering punishing action that will reward longtime fans of the franchise as well as next-generation game lovers. Hyper-realistic, Mortal Kombat: Deadly Alliance features progressive physical damage that allows players to view the inevitable demise of their opponents while utilizing three unique fighting styles for each warrior, creating nearly unlimited fighting possibilities. The game also features intense hand-to-hand and special-weapon combat, secret hidden moves and combinations with deadly body blows and fatalities. The Mortal Kombat series is one of the best-selling franchises in videogame history with more than 19 million home games sold.

In addition, on more than 5,000 movie screens across the country, R-rated moviegoers will have a chance to preview a 35 mm Dolby Surround sound cinema spot of the latest Mortal Kombat: Deadly Alliance trailer. The spot began airing Sept. 27 and will run through Nov. 21, and is expected to reach an estimated 18 million viewers.

Mortal Kombat: Deadly Alliance PlayStation®2, XboxTM and Nintendo GameCubeTM Key Features:

  • The first execution of the Mortal Kombat franchise on the next-generation systems, allowing for incredible detail and innovative gameplay, taking the series where it has never gone before
  • A completely new fighting system delivering intense combat with three unique fighting styles for each character -- including hand-to-hand and deadly-weapon combat, combined with progressive physical damage -- making this the most detailed fighting experience in the series
  • Favorite warriors from the past return, including Scorpion, Sub-Zero, Raiden, Sonya Blade and more; new human and supernatural fighters appear, too, each with their own lethal special attacks
  • Brutal new fatalities let players finish off and humiliate their opponents in true Mortal Kombat fashion
    In-depth and engaging storyline continues the mythology and supernatural mystique of the series
    DVD content including Adema's "Immortal" music video, the history of Mortal Kombat and behind-the-scenes with the development team of Mortal Kombat
  • 35 mm Dolby Surround sound cinema spot in R-rated previews on over 5,000 movie screens across the country

For the full press release click here.

Tuesday, Octuber 29 2002

MK Deadly Alliance TV Commercial
Posted at 5:45 PM -- Eastern time - By Albert Severino

Midway has released the TV Commercial from MK Deadly Alliance available for download at thir website. This one mixes the cinematic spot we saw (Scorpion VS Quan Chi fight) with some gameplay scenes (which altough brief, look full of action) in 15 seconds. It's only 1MB download which makes a worth view to the game. Click here to download.

UPDATE: The commercial will be showing on TV just before Fatality Friday (November 22). Notice, that being this an M-rated game, you'll most likely watch it during programs that normaly show M-rated game commercials. Maybe it's not the only TV commercial we'll watch.

Saturday, Octuber 26 2002

The Changes of Mortal Kombat
Posted at 2:00 PM -- Eastern time - By Albert Severino

At IGN PS2, they've grabbed their almost done copy of MK: Deadly Alliance and have in deph talk about the content in this game. For that, they're answering three of the most important questions we have: How is the fighting system? What is Konquest Mode? And what type of secrets are there? You sure won't miss a thing from what they have to say about these. The only problem is that you'll feel you can't wait a day longer to play this damn videogame! Click here and run your own risk.

As a "none" related note, not at all, don't forget browsing our News Archive for past news, since we had to take off must of the news here in the main page to those archives, for some odd reason, but it's all there... Now you know why the updates were so slow at this site. Not anymore!

Friday, Octuber 25 2002

Watch Out With What You Want, It Could Come True!
Posted at 11:57 PM -- Eastern time - By Albert Severino

Try to catch the news here, then read the tittle again and you might know what I meant in the first place: looks like both, IGN and GameSpot guys has been doing their homework well, they've got this huge amount of new media on MK: Deadly Alliance, must say I've been busy downloading ALL of these, and you must have them! If my mind is not tricking me, the update goes like this:

I guess that is it. Altough you might not sleep for long during the rest of this week, and the next (maybe), because we'll be seeing more updates, and hopefully not that GameSpot and IGN will have them ;-).


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